I can't pinpoint its birth, but I'm very happy to see the trend of the hyper-real action movie. Movies like the new Bond adventure (trailer just released) and the new Batman epic (Kevin Smith gives a short review calling it the Godfather II of comic book movies) take their source material seriously and deliver dark plots with powerful, hyper-real action scenes. These movies are extremely entertaining and feel both real and substantial.
For a while every action movie was shot in a Matrix-style "bullet time," or as an overly campy Batman and Robin style. At best, it turned the genre into an unrealistic video game and at worst it turned the genre into unwatchable fluff.
On a side note: For some reason I want to credit the first Borne movie for some of this. I do remember watching and being so excited to see action scenes shot in real time or even faster than real time instead of the slowed down Matrix style. That being said, the super shaky camera during non-action scenes needs to go. I get sea sick too easily.
Good point with Wanted. I was thinking the same thing. I'm done with people who can make bullets curve in mid-air and slow motion car wrecks.
By that virtue, I shouldn't want to see Wall-E either, but that's not the point. You WANT to go see Wall-E for the technical aspects of the animation and the quality that Pixar consistently pushes out. You want to see the photoreal cock roaches and streamlined Apple iPod love interest, that's the whole idea. Wanted is an action induced veil of a plot, poorly executed with a nice dose of Morgan Freeman.
Is there any point in an assassin's life where you want to have the word "GOODBYE" etched onto the side of a bullet? You and by extension the carpenter are going to be the only people who will really appreciate the value of it (and maybe the coroner who does the autopsy of your victim). Then bullets that are shaped like phillip-head screws? I'll let lord comment on why that's all sorts of wrong, even for cinema.
Lord?
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This was my chief reason for not wanting to see Wanted. The whole hyper-awesome camera work, CGI type stuff is just getting entirely too played out, and I'm getting tired of it.